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Indiana Jones and the Great Circle to Receive Critical Fixes and Nvidia DLSS 4 Support

by Gabriel Feb 23,2025

Bethesda's upcoming Update 3 for Indiana Jones and the Dial of Destiny is slated for release next week, bringing a host of improvements and fixes. While complete patch notes are pending, initial details reveal the inclusion of Nvidia DLSS 4, encompassing Multi-Frame Generation and DLSS Ray Reconstruction.

This update is highly anticipated by players, aiming to address several critical bugs that have plagued the game since its December launch. Bethesda previously indicated February's update would introduce enhanced graphical capabilities and resolve issues preventing some players from achieving 100% completion and hindering traversal mechanics (vine climbing and wall squeezing in Sukhothai). The extent to which these specific issues are addressed remains to be seen.

Indiana Jones and the Dial of Destiny, a Microsoft-owned title available on PC, Xbox Series X|S, and Game Pass, has already attracted 4 million players. The game, developed by MachineGames, has received widespread critical acclaim and multiple awards, including three D.I.C.E. Awards. A PlayStation 5 version is expected this spring.

Actor Harrison Ford recently commented on Troy Baker's portrayal of Indiana Jones, stating that Baker's performance demonstrates the unnecessary use of AI to replicate his likeness. In an interview with The Wall Street Journal, Ford expressed his satisfaction with Baker's performance, emphasizing the actor's talent and the unnecessary involvement of AI. He stated, "You don’t need artificial intelligence to steal my soul. You can already do it for nickels and dimes with good ideas and talent. He did a brilliant job, and it didn’t take AI to do it."

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