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Activision Defends Against Uvalde Suit

by Lucas Jan 27,2025

Activision Defends Against Uvalde Suit

Activision Rebuts Uvalde Shooting Lawsuit, Citing First Amendment Protections

Activision Blizzard has filed a robust defense against lawsuits linking its Call of Duty franchise to the 2022 Uvalde school shooting tragedy. Filed in May 2024 by families of the victims, the lawsuits claim the shooter was influenced by the game's violent content. Activision denies all allegations, asserting that no causal link exists between Call of Duty and the Robb Elementary School massacre.

The lawsuit highlights the shooter's history as a Call of Duty player, his download of Modern Warfare in November 2021, and his use of an AR-15 rifle, similar to in-game weaponry. The plaintiffs also implicated Meta, alleging Instagram facilitated the shooter's connection to firearm manufacturers. They contend both companies fostered a harmful environment encouraging violent behavior in vulnerable adolescents.

Activision's December filing, a 150-page response, counters these claims. The company invoked California's anti-SLAPP laws, designed to protect free speech from frivolous litigation. Furthermore, Activision emphasized Call of Duty's status as a protected form of expression under the First Amendment, arguing that accusations based on its "hyper-realistic content" infringe upon this fundamental right.

Supporting its defense, Activision submitted expert declarations. Notre Dame Professor Matthew Thomas Payne's 35-page statement contextualizes Call of Duty within the tradition of military-themed entertainment, refuting the lawsuit's "training camp" characterization. Patrick Kelly, Call of Duty's head of creative, contributed a 38-page document detailing the game's development, including the $700 million budget for Call of Duty: Black Ops Cold War.

The Uvalde families have until late February to respond to Activision's comprehensive defense. The case's outcome remains uncertain, but it underscores the ongoing debate surrounding the connection between violent video games and real-world violence. This legal battle adds another layer to the complex discussion surrounding media influence and its potential impact on behavior.