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Till you Last: Safe Zone

Till you Last: Safe Zone

Strategy 0.1.2 87.7 MB by boypipz ✪ 3.1

Android 6.0+Apr 24,2025

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Game Introduction

Dive into the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator—now available in EARLY ACCESS. We're immensely grateful for your support as we embark on this journey together!

This game offers a casual yet realistic endless defense experience, combined with base building, unit management, and survival elements in a sandbox simulator. Your mission is to prosper your zone, transforming it into a safe fortress. You can choose to rescue civilians to bolster your population or evacuate them for their ultimate safety. Enhance the quality of life for your people, while cleansing and annihilating foes and infected using diverse tactics and strategies. Utilize a wide array of units, air and land vehicles (work in progress), buildings, and weapons. Tackle randomized events ranging from minor incidents to catastrophic disasters, all from the power of your mobile phone.

Experience SANDBOX Gameplay at your fingertips! Inspired by survival colony, real-time strategy (RTS), and sandbox simulation games on PC, this game brings survival elements to your mobile device.

To ensure smooth gameplay, here are the minimum device specifications:

  • DEVICE: Oppo A5S or equivalent or better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

We're excited to announce the release of v0.1 which includes:

  • Endless Defense Outpost/Base Building Survival RTS SANDBOX
  • Units and Buildings function and logic
  • Endless Zombie Horde: they get faster with each kill
  • Civilian/Workers/Builders Management
  • Resource Collection logic and Requirements
  • Units, Buildings, and Resources Saving
  • One-Trusty Main Sentry Gun with Level Upgrades
  • Simple Basic Research Tree
  • Tactical Command System for Units

Coming soon in v0.2:

  • Reported Bugfixes - We need your input! Thanks!
  • Early Features Improvement
  • Vehicles: Civilian and Military
  • Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop
  • Main Sentry Gun Upgrade Improvements and Features
  • Player's Suggestions: to be collected

Future updates include:

  • v0.3: Reported Bugfixes, Civilians & VIPs Rescue Operations, Expedition, In-depth Research Trees and Upgrades, Unit Gears and individual Customization, Explosives: Artillery, Grenade Launchers, Rockets, Man/Unmanned Emplacements, Population's Mood Happy and Sad System
  • v0.4: More Sandbox Options: Grid Size, Starting Units, Starting Resources, Enemy Variants and Otherworldly Species, Enemy Pathing and Logic Improvement, Raiders Human, Unit Cover System
  • v0.5: Art & Animation Improvements/Reworks, FPS Performance Optimization, Random Events on Expeditions
  • v0.6: Weather System, Day and Night Cycle System, Quarantine Facility, Infection System

Additional features to be implemented include Unit Customizations, Theme Customization, and more to be envisioned. Rest assured, the game is not finished until I'm satisfied with the project. Thank you for your continued support!

Known Issues/Bugs:

  • Walls/Defenses are doubled/tripled layered after loading a saved game, making them super ultra sturdy.
  • Zombies/Infected become super fast after 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the main menu (under investigation, but not a priority at the moment, apologies).
  • Fairly large install size due to uncompressed frames from GIFs used for smooth and clear how-to-play animations.
  • Rescued survivors in holding disappear when continuing a saved game (will be fixed in the next update; workaround: evacuate them on the chopper before quitting/exiting the game).
  • Already dead single units come back to life upon continuing a saved game.
  • Workers and Builders count reset to 4/5 upon continuing a saved game.
  • Builders sometimes get stuck on building something invisible (they can still work on the latest build and unbuild command).
  • Builders may get stuck between built walls; use the finger tool in utilities options to interact with the units.
  • Workers may wander off; toggle the collection tool to make them return to work.
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
Till you Last: Safe Zone Screenshot 2
Till you Last: Safe Zone Screenshot 3
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