by Andrew Apr 22,2025
If you're like me and constantly facing challenges in Dead Sails, don't worry—there are plenty of weapons, boats, and other items to help you survive until you reach the next safe zone. I've compiled a comprehensive list of all items in Dead Sails, including how to acquire and use them, so you can quickly find what you need and when to use it.
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In Dead Sails, hand-to-hand combat won't cut it. To effectively tackle mobs and secure valuable loot, you need to be armed and ready. The developers have kept the weapon selection concise, with each weapon serving a specific purpose. Here’s a detailed look at the weapons, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Perfect for close-range combat; it's especially useful at night when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or from a special boat | Sold in packs of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (in-game currency) | Only holds 4 bullets per barrel, making it unique in its design. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Each pack contains just 4 bullets; make every shot count. |
*Rifle* | Purchase at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range combat, ideal for sniping. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game currency | Refill your rifle's ammo; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Great for clearing out buildings; mobs will scatter when you throw one. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or start as a Miner class to get it by default | A powerful area-of-effect explosive that can clear obstacles and deal massive damage. |
*Turret* | Cost varies by type, available at every Shop Store | A static machine gun for your boat, requiring a player to operate; boasts a high rate of fire. |
While the armor selection in Dead Sails might seem limited, it plays a crucial role in your survival. Here are the two types of armor available:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons at the Shop Store | Reduces damage from enemies, but won't prevent death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases damage taken; when paired with a chestplate, it's quite effective. |
Boats in Dead Sails are more than just transportation; they serve as mobile storage for your loot. Here's a list of boats you can acquire, each with unique aesthetics:
**Name** | **Where to get it** | **Info** |
*Default* | Starting boat, no purchase needed | A reliable choice until you get more familiar with the game. |
*Military* | Available in the starting lobby for 150 Dabloons | Camouflaged for a tactical advantage. |
*Junk* | Available in the starting lobby for 150 Dabloons | A unique, rustic look that adds character to your gameplay. |
*Modern Boat* | Available in the starting lobby for 150 Dabloons | A sleek option for those who prefer a contemporary style. |
*Dragon Boat* | Available in the starting lobby for 150 Dabloons | A blend of fantasy and history, perfect for adventurous players. |
*Rubber Duckie* | Available in the starting lobby for 150 Dabloons | A fun and whimsical choice that adds a playful element to your journey. |
*Viking Boat* | Available in the starting lobby for 150 Dabloons | Featuring traditional Viking aesthetics with shields and a dragon carving. |
*Empress* | Available in the starting lobby for 150 Dabloons | A stylish pink vessel for those who want to stand out. |
*Sheep* | Available in the starting lobby for 150 Dabloons | A quirky choice that adds a humorous touch to your gameplay. |
*Shark Boat* | Available in the starting lobby for 150 Dabloons | A fierce and intimidating option for those who want to make a statement. |
*Bling Boat* | Available in the starting lobby for 150 Dabloons | For players who want to showcase their wealth and style. |
If you need extra space for your team or additional loot, consider getting a raft.
Rafts are essential for extra storage and specialized functions. Here are the available rafts in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for your loot with no additional features. |
*Jail* | Costs 200 Dabloons and requires 1 win | Allows you to imprison mobs or store corpses for fuel. |
*Medic* | Costs 300 Dabloons and requires 3 wins | Equipped with bandages and medkits, perfect for healing after battles. |
*Trader* | Costs 500 Dabloons and requires 10 wins | Allows you to sell items on the spot, reducing dependency on safe zones. |
*Ammo* | Costs 400 Dabloons and requires 5 wins | Provides immediate access to ammunition, saving time and resources. |
Healing items are vital for extending your gameplay and survival. Here's what you can use to heal in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a small health boost, increasing health by about 20%; best when stacked. |
*Shark oil* | Costs $35 at the General Store | Fully restores health and provides a temporary speed boost. |
*Medkit* | Costs 20 Dabloons | Restores 100% of your health; the best value for money in the game. |
Even though these items don't directly contribute to combat or healing, they are crucial for various aspects of gameplay. Here's a list of useful miscellaneous items:
**Name** | **Where to get it** | **Info** |
*Coal* | Costs 3 Dabloons or $20 at the Shop Store | Used to protect your ship and increase fuel efficiency. |
*Shovel* | Starter item for the Miner class | Can be used as a weapon, though not as effective as others. |
*Torch* | Costs 3 Dabloons or $10 | Essential for visibility at night, helping you spot loot and avoid ambushes. |
*Steel* | Costs 10 Dabloons at the Shop Store | Provides basic protection for your ship; not as cost-effective as steel plates. |
*Steel plate* | Costs 25 Dabloons at the Shop Store | Offers better protection for your boat against mobs. |
*Cross* | Costs 40 Dabloons at the Shop Store | Protects against aggressive zombies at night, enhancing safety while looting. |
*Lantern* | Costs 3 Dabloons at the Shop Store | Provides light in dark conditions and can be used as a makeshift weapon. |
Alongside the new Kraken boss and class system changes, Dead Sails introduces three new items. While the exact methods to acquire them are still unknown, here's what we know about their potential functions:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap, enhancing tactical gameplay. |
*Wizard Orb Staff* | TBA | The first introduction of magic, potentially limited to specific classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Will be acquired through a recipe, though class restrictions and other requirements are still unclear. |
Now equipped with this comprehensive guide, you'll be ready to face any challenge in Dead Sails. Remember, a bit of luck and teamwork can make all the difference. For even more preparation, check out my guide on defeating the new Kraken in Dead Sails and show that giant squid who's really in charge.
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