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How To Use Remedial Springs in Two Point Museum

by Eric Mar 15,2025

In Two Point Studios’ *Two Point Museum*, effective management extends beyond daily operations; prioritizing staff well-being is crucial. This guide explains how to utilize the Remedial Springs.

What Are Remedial Springs in Two Point Museum?

Museum expeditions unearth relics, but inherent risks lead to staff injuries. While the Staff Room device aids recovery, severely injured staff benefit significantly from the Remedial Springs.

Located near the center of the Bone Belt expedition map, the Remedial Springs become accessible after visiting the Cold Mines in the main campaign (immediately available in Sandbox mode).

How To Use Remedial Springs in Two Point Museum

How to use Remedial Springs in Two Point Museum
Image Source: SEGA via The Escapist

Using the Remedial Springs involves sending an injured staff member on a specific expedition. Only one injured staff member can be treated at a time. The only event triggered is the "Healing Holiday," instantly removing all status effects and significantly speeding up recovery.

This expedition costs $5,000 and takes 14 days. While seemingly expensive, it offers immediate recovery from even complex ailments that the in-museum device can't cure, unlocking an achievement/trophy. While initially a luxury, it becomes invaluable for managing key staff members, particularly as more challenging afflictions arise.

This concludes your guide on using Remedial Springs in Two Point Museum. For more information, search The Escapist.

Two Point Museum is available now on PlayStation, Xbox, and PC.

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