by Hazel Mar 22,2025
With *Monster Hunter Wilds* among Steam's most pre-ordered games, its massive popularity is undeniable. Many will experience the Monster Hunter universe for the first time with *Wilds*. While the game will undoubtedly feature a helpful tutorial, the series' complexity might overwhelm newcomers. Therefore, playing a previous entry, specifically *Monster Hunter: World* (2018), offers invaluable preparation before diving into *Wilds*’ expansive world.
This recommendation isn't about narrative connections; *World* mirrors *Wilds*' style and structure. Mastering *World*'s systems will smooth your transition into *Wilds*' sometimes intricate gameplay loop.
You might wonder why not play *Monster Hunter Rise*, the most recent game. While *Rise* is excellent, *Wilds* is a direct successor to *World*, not *Rise*. *Rise*, originally designed for the Nintendo Switch, prioritized speed and smaller zones, streamlining the gameplay loop but sacrificing the large-scale, detailed environments of *World*. *Wilds* appears to build upon *World*'s expansive zones and intricate ecosystems, making *World* the ideal preparatory game.
*World*'s large zones, perfect for extended hunts across varied terrain, represent the series' strengths. *Wilds* aims to expand on this; experiencing *World* provides a taste of what's to come. While not a direct story continuation, *World*'s narrative structure and introduction to key elements like the Hunter's Guild and Palicos will set expectations for *Wilds*. Think of it like the *Final Fantasy* series—recurring elements exist across games, yet each entry stands alone. *Wilds* will similarly feature familiar elements within a unique context.
Beyond understanding the universe and campaign structure, *World*'s challenging combat is crucial preparation. *Wilds* features 14 weapons, all present in *World*. Mastering these weapons' techniques and choosing a preferred playstyle in *World* provides a significant advantage. Each weapon demands focus and mastery, making *World* an excellent training ground.
In Monster Hunter, weapon proficiency is paramount; there are no traditional RPG skill points. Your weapon defines your battlefield role. *World* teaches weapon upgrades using monster parts and strategic combat, emphasizing positioning and precise attacks over raw damage. Understanding weapon-specific strengths (e.g., Longsword for severing tails, Hammer for stunning blows) is key. *World* allows you to master these techniques before tackling *Wilds*.
The Slinger, a returning tool in *Wilds*, is introduced in *World*. Learning to utilize its gadgets and ammo strategically is crucial. Familiarity with *World*'s crafting system will also prove invaluable in *Wilds*. Mastering the hunt's tempo—tracking monsters, gathering resources, and strategically engaging—is crucial, and *World* provides the ideal training ground.
Each hunt demands patience and strategy. Understanding monster behaviors and adapting your equipment accordingly is key. *World*'s scope and scale mirror *Wilds'*, making it the perfect training ground. Import your *World* (and *Iceborne*) save data for bonus Palico armor in *Wilds*!
While not mandatory, playing a previous Monster Hunter game is highly beneficial. Though the series aims for accessibility, its unique systems make prior experience advantageous. While jumping into *Wilds* blindly is possible, playing *Monster Hunter: World* provides a valuable head start, familiarizing you with the series' intricacies before *Wilds*' February 28, 2025 launch.
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