In the thrilling world of Roblox *Pressure*, mastering the art of survival against various monsters is key to conquering all rooms. Each monster presents unique challenges, but with the right strategies, you can navigate through each encounter successfully. Here's a comprehensive guide on **all monsters in *Pressure* and how to survive them**.
How to Survive All Monsters in Pressure
Below, you'll find detailed strategies on **how to beat all monsters in *Pressure***. These creatures can be random encounters, Node monsters with specific paths, or area-specific like the DiVine in Oxygen Gardens. I'll walk you through the specific methods to deal with them and the cues to watch for, ensuring you can hide in time. Remember, **Cleithrophobia** can activate if you hide for too long, forcing you out, so timing is crucial. Listen or watch for the signs of each monster as outlined below.
Pandemonium
Image by The EscapistWhen you notice the lights flickering, Pandemonium might be on its way. Don't rush to hide in a locker immediately due to Cleithrophobia; instead, stand near one and wait for its distinctive roar. Pandemonium will instantly kill any player in its line of sight who isn't hidden. If it approaches your locker, you'll enter a mini-game where you must keep the cursor centered on the screen as it moves, all while the monster tries to break in. Survive this, and you'll outlast Pandemonium.
Good People
Image by The EscapistGood People appear in rooms with dead-end doors, one of which is a Fake Door that leads to an attack if opened. To avoid this fate, keep these tips in mind:
- **Fake Door Cues**: Approach doors closely without opening them to listen for breathing, growling, sparks, or see scanlines on the navi-path sign, indicating Good People's presence.
- **Dark Rooms**: In dark rooms, the navi-path screen for Fake doors will stay lit, while real doors remain dark.
- **HQ Message**: If HQ suggests a path without revealing the incorrect one, be vigilant for Fake doors.
Eyefestation
Image by The EscapistThis shark-like monster appears in rooms with ocean views. Avoid looking out the window to prevent eye contact, which drains your HP. Simply leave the room without glancing outside to make it despawn.
Squiddles
Image by The EscapistDealing with Squiddles is straightforward: turn off your light if you see them and keep a safe distance. They appear in dark rooms or those darkened by other monsters. Navigate past them with your light off and a wide berth to stay safe.
Locker Void-Mass
Image by The EscapistThese slimes can spawn inside lockers, causing damage and trapping you if you enter. Always check for purple slime before hiding. If trapped, you'll take continuous damage until you die or are rescued by another player.
Wall Dweller
Image by The EscapistWall Dwellers emerge from walls to chase and instantly kill you if they catch up. Listen for their unique footsteps. If you spot one, it will retreat. If it attacks a teammate, you can approach and attack it. Baiting them out and having another player kill them is the best strategy. Note that if a roaming Node like The Angler encounters a Wall Dweller, it will kill it, leaving a meat chunk for health regeneration. However, meat from player-killed Wall Dwellers is defective and won't heal.
Redeemer and Hanger
Image by The EscapistFinding the Redeemer revolver triggers a mini-game with the Hanger monster. Mash the E (Interact) button to resist its influence. Success means you shoot the Hanger and survive; failure results in self-harm or being stabbed by the Hanger for 20 damage each hit.
Candlebearers & Candlebrutes
Image by The EscapistCandlebearers can be stunned by light but will become enraged if exposed for over 3 seconds, chasing you. They deal low damage, so use light sporadically to slow them down. Candlebrutes, a tougher variant, are only slowed by light, not stunned, and are faster. They become enraged after 5 seconds of light exposure, indicated by their light turning fully blue.
The Angler
Image by The EscapistThe Angler and its variants are common in *Pressure*. When it spawns, lights flicker briefly, signaling you to hide in a locker or submerge your head in water. It only appears in rooms with lockers and will instantly kill any player in its line of sight if not hidden.
Pinkie
Similar to The Angler, Pinkie doesn't flicker lights but makes a screeching sound as she approaches. Hide in a locker when you hear it, as she only spawns in rooms with hiding spots.
Froger
Froger mirrors The Angler with flickering lights and a screech. Hide in a locker upon these cues. Unlike others, Froger rebounds back along the same path, so be ready to hide again.
Chainsmoker
Chainsmoker signals its arrival with flickering lights and rattling chains. It emits green smoke that forces you out of lockers, so hide when your screen shakes, indicating its imminent arrival. It's one of the slower monsters.
Blitz
Blitz is the fastest of the node monsters. It appears in rooms with hiding spots or after you've left one. Hide when you hear its screech and loud roar as it enters a room.
Bottomfeeder
Image by The EscapistExclusive to The Dredge area, Bottomfeeder attacks players in water. Use dry surfaces to evade it. If caught, you'll enter a mini-game, mashing Q and E or mobile buttons to escape, which drains your health. Winning kicks the monster away, giving you time to reach dry land.
The DiVine
Image by The EscapistThe DiVine, found in Oxygen Gardens, remains passive if you avoid grass patches. Stepping on grass activates them, leading to a chase and 75 damage if they catch you. Be cautious, as they can combine with other monsters, like Eyefestation, requiring you to avoid both grass and eye contact.
**That's it for my guide on all monsters in *Pressure* Roblox and how to survive them. Don't forget to check out our *Pressure* codes for free goodies.**