by Nathan Aug 25,2023
Indiana Jones and the Great Circle Will Have More Hand-to-Hand, Less GunsStealth and Puzzles Also Key Elements
"Indiana Jones, he's not a gunslinger, right? He doesn't go guns blazing into situations," Andersson explained. "So it could never be a shooter, should never be a shooter. But hand-to-hand combat, that makes total sense." The team’s experience with the melee combat in Chronicles of Riddick was referenced as a starting point, but they adjusted the approach to better fit protagonist Indy’s style.
"He's not a fighter, that's not his nature, even though he ends up in fights all the time," Andersson added. Players can expect combat where everyday objects—like pots, pans, and even banjos—can be used as weapons. "He's an unlikely hero, lucky—how can we replicate that into gameplay, make the player feel that humor, how do we get that across?"
Stealth will also be a key element in the game, using both traditional infiltration tactics and a "social stealth" mechanic. This new feature allows players to find and equip disguises in certain locations to blend in and access restricted areas. "Every big location has a number of disguises for you to discover," said Andersson. "That helps you pass as someone that belongs there, gives you access to areas you otherwise would have a really hard time getting through."
The game will also feature plenty of puzzles, some of which will be thorny enough to scratch the brains of even the most seasoned puzzle completionists. "Those [players] that are looking for puzzles that can be hard to solve, they will find them," Gustafsson said, additionally noting that some very difficult puzzles will be optional to keep a certain sense of accessibility.
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